/wirken Taschendiebstahl
/stoppwirken
/wirken fieser trick
Automatischer Taschendiebstahl vorm Angriff
/wirken Taschendiebstahl
/stoppwirken
/wirken Kopfnuss
Automatischer Taschendiebstahl vordem Stunnen (sehr praktisch in Inis).
weitere Makros (Quelle: worldofraids.com)
Macro Basics 2.0
Bag and Bagslots: Yes, these can still be used in 2.0, but the format is a bit different. Format example:
/use x y
Where x is the bag location, and y is the slot within the bag (this part has not changed for 2.0).
X = Bags; [4][3][2][1][0]. They count from 4 to 0, LEFT to RIGHT. 0 is your backpack.
Y = Slots inside the bag count, from top left to bottom right;
[1] [2] [3] [4]
[5] [6] [7] [8]
[9] [10][11][12]
[13][14][15][16]
Inventory / Equipped Item Slot Numbers: This is relatively unchanged, with the exception of being able to use the slot by name now, as seen in the [equipped] function below.
0 = ammo
1 = head
2 = neck
3 = shoulder
4 = shirt
5 = chest
6 = belt
7 = legs
8 = feet
9 = wrist
10 = gloves
11 = finger 1
12 = finger 2
13 = trinket 1 (top)
14 = trinket 2 (bottom)
15 = back
16 = main hand
17 = off hand
18 = ranged
19 = tabard
20 = first bag (the rightmost one)
21 = second bag
22 = third bag
23 = fourth bag (the leftmost one)
Inventory Slots usable with the [equipped] function: This argument can either be an Inventory Slot (see below), an item type, or an item subtype.
Two-Hand
Bag
Shirt
Chest
Back
Feet
Finger
Hands
Head
Held In Off-hand
Legs
Neck
Ranged
Chest
Off Hand
Shoulder
Tabard
Thrown (ranged slot items like thrown daggers)
Trinket
Waist
One-Hand
Main Hand
Off Hand
Wrist
Examples of /equip and /use:
/equip <itemname>
/equip <bagid> <bagslot>
/equipslot <slot> <itemname>
/use <itemname>
/use <slot>
/use <bagid> <bagslot>
/userandom <item1>, <item2>, <item3> will attempt to use a randomly selected one of the specified items
Action-Bars and Action-Bar Slots: This function is unchanged, although its usefulness seems greatly reduced.
1: 1 2 3 4 5 6 7 8 9 10 11 12
2: 13 14 15 16 17 18 19 20 21 22 23 24
3: 25 26 27 28 29 30 31 32 33 34 35 36
4: 37 38 39 40 41 42 43 44 45 46 47 48
5: 49 50 51 52 53 54 55 56 57 58 59 60
6: 61 62 63 64 65 66 67 68 69 70 71 72
Macro Icon Selection: You may now utilize the “#show” string to display any desired <spell> or <item> when coupled with the “?” macro icon. If you select the “?” icon for your “/castsequence” or “/castrandom” macros it will display the next spell to be cast from the sequence. For example:
#show Cold Blood
/castsequence Cold Blood, Eviscerate
This will display the Cold Blood icon and the cooldown timer for Cold Blood on your macro button if the “?” was selected as your macro icon. The first click will cast Cold Blood while the second click will cast Eviscerate. However, the macro icon will always show the Cold Blood icon.
In this example:
/castsequence Cold Blood, Eviscerate
Cold Blood and its cooldown timer are displayed. However, after Cold Blood has been clicked it will switch to display the Eviscerate icon, as it is next in the sequence. Again, this assumes you assign the “?” icon for your macro.
Buttons for Macros; Left-Click, Right-Click, Mouse-Over, etc.
For 2.0 we now have the ability to specify which button will make our macro perform which action. This can help allow more versatility in our macros, and thus save action-bar space.
The button designations are: button 1 = left-click, button 2 = right-click, button 3 = center-click. See the wow.wiki link above for more button option info. Designating the buttons should appear similar to the following:
/cast [button:2] Riposte; Sinister Strike
This will cast Sinister Strike with a “normal” left-click, or Riposte with a right-click.
We can also designate the “target=mouseover” option, saving us the need to select a new target for our ability, such as in the following macro:
/cast [target=mouseover] Blind
This should cast Blind on the target your mouse cursor is currently over. However, this will require pressing the macro button, as opposed to simply clicking on the macro since your mouse will be hovering over the target, not the macro button…
Macro Modifiers; The Shift / Control (Ctrl) / Alternate (Alt) Keys
Your macro functions may be modified by designating a key-push to change the action(s) performed when the macro is clicked. For example:
/cast [modifier:shift/alt/ctrl] Cold Blood; Backstab
/stopcasting
/cast [modifier:shift] Backstab; [modifier:alt] Eviscerate; [modifier:ctrl] Mutilate
Hold <Shift> and it’s a Cold Blood -> Backstab with one click. Hold down <Alt> for a Cold Blood -> Eviscerate with one click. The <Ctrl> key gives you a Cold Blood -> Mutilate. If you don’t press anything then it will default to a regular Backstab (as seen in the first line).
NOTE: To fully utilize the <Shift> Modifier, you need to download an Addon created by Slouken. This may be found in the following link – third post down.
http://forums.worldofwarcraft.com/threa … d=51038902” target=”_blank
Stealth Macros
MASHABLE STEALTH MACRO
This macro allows you to mash the stealth button without de-stealthing yourself.
/cast [nostealth] Stealth
MASHABLE SHADOWMELD MACRO
/cast [nocombat,nostealth] shadowmeld
MASHABLE STEALTH or SHADOWMELD
This macro will cast Stealth (mashable) if unstealthed, and will cast Shadowmeld if Stealth is on cooldown and you are out of combat. Once Stealth CD is up it will toggle you back to stealth form.
/cast [stance:0] stealth
/cast [nocombat,nostealth] shadowmeld
STEALTH (Spammable) -> CHEAP SHOT
/cast [stealth] Cheap Shot; Stealth
STEALTH IF NOT IN COMBAT -> VANISH IF IN COMBAT
In theory, this one will allow you to mash for stealth. If you are not stealthed and not in combat then it should stealth you. If you are in combat then it should Vanish you.
/cast [combat] Vanish; [nostealth] Stealth
GOUGE -> RE-STEALTH
/cast [combat] Gouge; Stealth
GOUGE -> RE-STEALTH -> CHEAP SHOT -> SINISTER STRIKE
Since the cast sequence will stop until it is able to cast each item, this should re-stealth you (if possible) following the Gouge. Otherwise, it will reset after 20 seconds.
/castsequence reset=20 Gouge, Stealth, Cheap Shot, Sinister Strike
Alternatively: If you’re already stealthed, it hits with a CS opener. If you’re not stealthed and in combat you gouge, unless it’s on CD. This will also allow you to restealth without having to hit a target with gouge first. It will automatically reset to gouge if you change targets.
/cast reset=target/combat [nostealth,combat] Gouge; [nocombat, nostealth] stealth; [stealth] cheap shot
Ambush | Backstab Macros
WEAPON-SWAP then AMBUSH
Hit it once to switch to a dagger, then spam it to cast Ambush as soon as it’s ready. I generally use this in conjunction with the Weapon-Swap then Backstab macro below. This allows me to toggle back to my main weapon after I de-stealth.
/equip <item name>
/cast Ambush
WEAPON-SWAP then BACKSTAB
Assuming you don’t have a dagger equipped, this will swap your weapon on first click, then cast Backstab AND swap weapon back on the second click.
/cast Backstab
/run UseContainerItem(x,y)
AMBUSH IF STEALTHED -> BACKSTAB IF NOT
/cast [stealth] Ambush; Backstab
Or…
/cast [nostealth] Backstab; Ambush
MASHABLE “ATTACK” -> BACKSTAB
This will auto-attack even if the requirements for backstab are not met (60 Energy, behind the target) without toggling off the auto-attack.
/startattack
/cast Backstab
Sinister Strike -> Eviscerate Macros
SINISTER STRIKE x5 -> EVISCERATE
This will cycle through 5 Sinister Strike’s and then Eviscerate. As a “castsequence”, it will not Eviscerate until all 5 Sinister Strikes have been fired off, and it will reset if you change targets.
/startattack
/castsequence reset=target Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Eviscerate
SINISTER STRIKE (Left-Click) -> EVISCERATE (Right-Click)
/cast [button:2] Eviscerate; Sinister Strike
Riposte Macros
SINISTER STRIKE + AUTO-RIPOSTE MACROS
This macro will begin the auto-attack, as well as randomly perform Sinister Strike or Riposte. The potential drawback of “SS lockup” or “missed Riposte” is very small due to the relatively-fast (6 sec) cooldown of Riposte combined with the 50/50 chance of casting either spell.
/startattack
/castrandom Sinister Strike, Riposte
Or…
/startattack
/castsequence reset=1.5 Sinister Strike, Riposte
SINISTER STRIKE (Left-Click) -> RIPOSTE (Right-Click)
/cast [button:2] Riposte; Sinister Strike
FOR TROLLS: SINISTER STRIKE -> RIPOSTE -> BERSERKING
/startattack
/castrandom Sinister Strike, Riposte, Berserking
Cool Blood Macros
COLD BLOOD -> EVISCERATE
This will cast both Cold Blood and Eviscerate with a single click! Be sure to use the “?” macro icon to show Cold Blood cooldown.
#show Cold Blood
/cast Cold Blood
/stopcasting
/cast Eviscerate
This one will cast Cold Blood on the first click, then Eviscerate on the second click. Again, use the “?” macro icon to show the Cold Blood cooldown.
#show Cold Blood
/castsequence reset=180 Cold Blood, Eviscerate
COLD BLOOD (Left-Click) -> EVISCERATE (Right-Click)
/cast [button:2] Eviscerate; Cold Blood
SINISTER STRIKE x5 -> COLD BLOOD -> EVISCERATE
This macro will start the auto-attack, cast Sinister Strike five times to generate 5 combo points, then cast Cold Blood, and finally cast Eviscerate. This will NOT check for a cooldown on Cold Blood, therefore I recommend using the “?” macro icon and #show Cold Blood so you can monitor your Cold Blood cooldown.
#show Cold Blood
/startattack
/castsequence reset=180 Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Cold Blood, Eviscerate
COLD BLOOD -> MUTILATE
A few words of caution: you may want to make sure your Cold Blood -> Mutilate is performed on a stunned target, and while your target is poisoned…
/cast Cold Blood
/stopcasting
/cast Mutilate
COLD BLOOD -> BACKSTAB (Shift) / EVISCERATE (Alt) / MUTILIATE (Ctrl)
Hold <Shift> and it’s a Cold Blood -> Backstab with one click. Hold down <Alt> for a Cold Blood -> Eviscerate with one click. The <Ctrl> key gives you a Cold Blood -> Mutilate, also one click. If you don’t press anything then it will default to a regular Backstab (as seen in the first line). Alternatively, you may substitute Backstab with Sinister Strike, Mutilate, etc.
/cast [modifier:shift/alt/ctrl] Cold Blood; Backstab
/stopcasting
/cast [modifier:shift] Backstab; [modifier:alt] Eviscerate; [modifier:ctrl] Mutilate
Hemorrhage & Ghostly Strike Macros
GHOSTLY STRIKE -> HEMORRHAGE x5
This will cast Ghostly Strike, followed by Hemorrhage five times. It will also reset after 20 seconds (the cooldown for Ghostly Strike).
/castsequence reset=20 ghostly strike, hemorrhage, hemorrhage, hemorrhage, hemorrhage, hemorrhage
…alternatively you may “/castrandom”, although this has been found to be less useful.
/castrandom Ghostly Strike, Hemorrhage
GHOSTLY STRIKE -> SINISTER STRIKE x4 -> EVISCERATE
This will cast Ghostly Strike, followed by Sinister Strike, then Eviscerate. Please note that it will reset if you change targets, but if Ghostly Strike is still on cooldown (20 seconds) this macro may lock up.
/castsequence reset=target Ghostly Strike, Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Eviscerate
SINISTER STRIKE (Left-Click) -> HEMORRHAGE (Right-Click)
/cast [button:2] Hemorrhage; Sinister Strike
HEMORRHAGE (Left-Click) -> EVISCERATE (Right-Click)
/cast [button:2] Eviscerate; Hemorrhage
Expose Armor / CheapShot / etc. -> without breaking Gouge / Sap / Blind Macros
This has been going around for a while now. Here is a good Forum Thread on the subject, although it is from 1.0, the theory is still good.
http://forums.worldofwarcraft.com/threa … 7783&sid=1” target=”_blank
In summary, it shows a macro and steps to follow. The 2.0 version should be something similar to this (starting with a sapped, gouged or blinded target):
/cast Expose Armor
/stopattack
However, it seems that occasionally after EA is fired off an attack will still “sneak” in there. To prevent this, you can turn away from your target or try swapping weapons to stop the attack. Insert the name of your ranged weapon.
/equip <ranged weapon name>
/cast Expose Armor
/stopattack
Cheap Shot would work like this:
/equip <ranged weapon name>
/cast Cheap Shot
/stopattack
Another thing that seems to work is if you manually unsheath your ranged weapon (default key is Z), then use your macro. Testing has shown that so long as your ranged weapon is in your hand when you Expose Armor, it will not break your controlling spell.
Please note that these macros are “unreliable”, and require some practice, skill, and finesse to pull off properly.
Slice and Dice Macros
SLICE AND DICE (Left-Click) -> EVISCERATE (Right-Click)
/cast [button:2] Eviscerate; Slice and Dice
SINISTER STRIKE x5 -> SLICE AND DICE
This will generally spam SS until you get 5cps, then it will fire off Slice & Dice. I understand die-hard raiders use this stuff…
/startattack
/castsequence reset=target Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Slice and Dice
SLICE AND DICE + BLADE FLURRY = FAST!
So this sequence will give you some speedy attacks, then build up to 5cps before it Eviscerates.
#show Blade Flurry
/startattack
/castsequence reset=120 Sinister Strike, Slice and Dice, Blade Flurry, Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Eviscerate
SLICE AND DICE + COLD BLOOD
So this sequence will give you some speedy attacks and build up to 5cps before it fires off a Cold Blood -> Eviscerate!
#show Cold Blood
/startattack
/castsequence reset=180 Sinister Strike, Slice and Dice, Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Cold Blood, Eviscerate
CHEAP SHOT -> SLICE AND DICE
It will require 2 presses, and I’m not sure it’s possible to do fast enough before you shift out of stealth. If you put this one on the stealth bar make sure that you have it on the same slot on the regular bar.
/castsequence reset=target/combat Cheap Shot, Slice and Dice
“Special” Macros
WHIRLWIND OF DEATH (aka “I.W.I.N. Button”)
Blade Flurry -> Evasion -> Adrenalin Rush -> Sinister Strike
You can reorder the BF/Eva/AR based on how you want to start your combat,
/startattack
/castsequence reset=120 Blade Flurry, Evasion, Adrenaline Rush, Sinister Strike
SO YA WANNA PLAY NASTY, DO YA?
Yeah, this one will take a bit of tweaking but just imagine the possibilities. Load up your StunWatch and practice your timing. And here they didn’t want us to be able to “automate” our responses. /Thanks for the /castsequence!
/castsequence reset=target Cheap Shot, Gouge, Stealth, Cheap Shot, Sinister Strike, Cold Blood, Eviscerate, Vanish, Cheap Shot, Gouge, Sinister Strike, Sinister Strike, Eviscerate
Feel free to add to and modify this one – just don’t use it against me!
PREMEDITATION -> CHEAP SHOT:
This will fire off Premeditation then Cheap Shot with one button press!
/cast Premeditation
/stopcasting
/cast Cheap Shot
PREMEDITATION -> SHADOWSTEP -> CHEAP SHOT
/cast Premeditation
/cast Shadowstep
/cast Cheap Shot
MOUSEOVER BLIND!
Hover your mouse cursor over a second target, hit this macro, and never have to switch from your original target.
/cast [target=mouseover] Blind
MORE COWBELL!
Left-Click for Sinister Strike x5 -> Evis
Right-Click for BF -> Eva -> AR
/startattack
/castsequence [button:2] reset=120 Blade Flurry, Evasion, Adrenaline Rush; Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Sinister Strike, Eviscerate
Healing | Bandage | Food Macros
THE EVER-REQUESTED BANDAGE-SELF MACRO:
/use [target=player] Heavy Runecloth Bandage
BLIND -> BANDAGE SELF MACRO
I believe this will require 2 button pushes.
/cast Blind
/use Heavy Runecloth Bandage
Alternatively, you can try this one, but I believe this will still require 2 button pushes.
/castsequence blind, heavy runecloth bandage
GOUGE -> BANDAGE SELF MACRO
I believe this will also require 2 button pushes.
/castsequence gouge, heavy runecloth bandage
NORMAL BANDAGE (Right-Click) -> BATTLEGROUNDS BANDAGE (Left-Click)
Note that this also applies the AB Quest bandages. After you have used them all up and can use the regular AB “Highlander’s” bandages, you may delete this line from your macro.
/use [button:2] Heavy Runecloth Bandage
/stopcasting
/use Arathi Basin Runecloth Bandage
/stopcasting
/use Alterac Heavy Runecloth Bandage
/stopcasting
/use Highlander’s Runecloth Bandage
/stopcasting
/use Warsong Gulch Runecloth Bandage
/stopcasting
NORMAL BANDAGE (Left-Click) -> BATTLEGROUNDS BANDAGE (Right-Click)
Note that this does not utilize the AB Quest bandages due to the 255 character limit for macros.
/use Heavy Runecloth Bandage
/stopcasting
/use [button:2] Alterac Heavy Runecloth Bandage
/stopcasting
/use [button:2] Highlander’s Runecloth Bandage
/stopcasting
/use [button:2] Warsong Gulch Runecloth Bandage
/stopcasting
If you are using the AB Quest bandage, insert the following line in place of the “Highlander’s” bandage line.
/use [button:2] Arathi Basin Runecloth Bandage
/stopcasting
USE BATTLEGROUND BANDAGES:
Clicking this macro will bandage yourself using the bandage that is appropriate for your location – i.e. battleground bandages if you are in battlegrounds, or a “normal” bandage if you are outside the battleground. You may substitute a bag/slot instead of the normal bandage name, or simply change the name of the bandage to fit your skill. Note that this also applies the AB Quest bandages. After you have used them all up and can use the regular AB “Highlander’s” bandages, you may delete this line from your macro.
/use [target=player] Warsong Gulch Runecloth Bandage
/stopcasting
/use [target=player] Alterac Heavy Runecloth Bandage
/stopcasting
/use [target=player] Highlander’s Runecloth Bandage
/stopcasting
/use [target=player] Arathi Basin Runecloth Bandage
/stopcasting
Please Note: We have found that the line for using the “normal” bandages (formerly at the end of the above macro) resulted in the use of both the “normal” bandage AND the battleground bandage, so the following line has been deleted from the above macro:
/use [target=player] Heavy Runecloth Bandage
USE APPROPRIATE FOOD:
This macro will eat the appropriate battleground food if you are in battlegrounds, or “normal” food (designated by name, or bagslot – as shown in this example) if you are outside the battlegrounds. Note that this also makes use of the AB Quest rations. After you have used them all up and can use the regular AB “Highlander’s” rations, you may delete this line from your macro.
/use Warsong Gulch Enriched Ration
/stopcasting
/use Alterac Manna Biscuit
/stopcasting
/use Highlander’s Enriched Ration
/stopcasting
/use Arathi Basin Enriched Ration
/stopcasting
/use 0 9
/stopcasting
USE POTIONS:
The Major Healing Draught (Battleground only potion) is used first. If you’re not in a Battleground then the Combat Healing Potion (anywhere potion) is used. If you’re out of those then the Major Healing Potion is consumed. Feel free to rearrange the potion order to maximize your healing as desired.
/use Major Healing Draught
/use Combat healing Potion
/use Major Healing Potion
Thistle Tea Macros
This will drink your Thistle Tea then follow up with a Cold Blood and Eviscerate.
#show Thistle Tea
/use Thistle Tea
/castsequence reset=180 Cold Blood, Eviserate
Alternatively, you could designate a Button-Click for using your Thistle Tea…
/use [button:2] Thistle Tea
/Castsequence reset=target Premeditation, Ambush, Eviscerate, Backstab, Sinister Strike, Hemorrhage
For the above macro you would left-click through your Premed -> Ambush -> Evis, then a quick right-click to use your Tea, then back to left-click for Backstab -> Sinister Strike -> Hemorrhage.
The nice thing about this macro is that you could simply use it for Thistle Tea at ANY TIME by just Right-clicking the Macro! Saves yourself one action bar space that would have been used for your Tea.
Want the Thistle Tea integrated so you don’t have to think? Ok, this should work…
/Castsequence reset=target Premeditation, Ambush, Eviscerate, Thistle Tea, Backstab, Sinister Strike, Hemorrhage
Mount Macros
MOUNT / DISMOUNT (right-click) -> STEALTH & CHEAP SHOT (left-click):
/cast [nostealth] Stealth; [stealth] Cheap Shot
/use [button:2] <name of mount>
DISMOUNT -> STEALTH -> CHEAP SHOT MACRO:
This will mount you, or dismount if you are mounted, Stealth if not stealthed (mashable), then cast Cheap Shot if stealthed! Replace the mount name with your actual mount.
/use [mounted] Swift White Steed
/cast [stealth] Cheap Shot; Stealth
Alternatively:
/cast [nomounted, nostealth] Stealth; [nomounted] Cheap Shot
/use [mounted] Swift White Steed
MOUNT / DISMOUNT + 3 ITEM SWAP (For Equipping Mount Speed Items):
One press will switch your items and mount / dismount you. Note that activating the macro while moving will switch your items without summoning the mount, and you’ll be running around in your riding gear. Replace the container locations with the locations of your trinket, riding gloves, and spur-boots. Replace the mount name with your actual mount.
/use Reins of the Striped Frostsaber
/run U=UseContainerItem;U(0,12)U(0,11)U(0,8)
RANDOM MOUNT + DISMOUNT MACRO
For those who like random mounts, here’s a macro to choose a random mount and still be able to subsequently dismount. Insert the name(s) of your mounts in the appropriate place(s).
/cancelaura Great White Kodo
/cancelaura Black War Raptor
/cancelaura Red Skeletal Warhorse
/userandom [nomounted] Great White kodo, Whistle of the Black War Raptor, Red Skeletal Warhorse
Be careful that you don’t max out the character limit (255 characters). Neuro has indicated that there will be a /dismount command added with Burning Crusades.
Use Trinket Macros
I generally use the Equipped Macro Icon addon for these so that I can see exactly what trinkets I have equipped, but I am waiting for the addon to be debugged for 2.0, as it currently interferes with Stealth-Bar toggling.
These lines can also be added to the beginning of other macros, for that “trinket boost” prior to putting the smack down!
Use Trinket in Top Slot:
/Use 13
Use Trinket in Bottom Slot:
/Use 14
Example of a “use a Trinket by name, then cast a spell” Macro:
This macro requires 2 button pushes to activate the item and the spell. The “#show” at the beginning will display the item named and its cooldown – whether or not the item is actually equipped (I believe it is grayed out if it is not equipped). Be sure to use the “?” macro icon.
#show <item name>
/use <item name>
/cast Blade Flurry
Alternatively, you may use a “/castsequence” and insert the item name:
/castsequence reset=120 <item name>, Blade Flurry
Applying Poisons | Sharpening Stones Macros
Useful for applying poisons with a few clicks. No need to open your Character window.
This first one will apply poison to the MH with a ctrl-click and to the OH with an alt-click. It will also show how many doses of poison you have left in your bags.
#show <Poison Name>
/use <Poison Name>
/use [modifier:ctrl] 16
/use [modifier:alt] 17
This second macro will apply your poison and to the Main Hand (16) if you left-click the macro. It will apply your poison to the Off Hand (17) if you right-click the macro. It will also show how many doses of poison you have left in your bags.
#show <Poison Name>
/use <Poison Name>
/use [button:2] 17; 16
For applying a different poison to each weapon:
/castsequence [button:1] Crippling Poison II; [button:2] Wound Poison IV
/use [button:1] 16; [button:2] 17
Left-click it for main hand poison, right-click it for offhand poison. Also, because it is a “/castsequence”, if you use the “?” macro icon the icon changes to whichever poison you just applied and shows how many uses are left as well!